Soulsborne games are famous for their difficulty, but the locations where these games take place matter a lot too. Most of the time, Soulsborne games are set in a medieval European-like place or a fictional world inspired by European fantasy. While this formula has worked in the past and continues to do so, *Elden Ring* and its DLC are a testament to this fact. There are places outside of Europe that have rich stories to tell, and expanding into these regions would make for great settings for Soulsborne games. Imagine a brand-new Soulsborne game, but with different weapons than the usual ones you always use. I mean, how many times have you built the same old greatsword build or wielded a katana? What if there was a Souls game with completely different sets of armor, weapons, and locations? That would be so cool. So, in today's blog post, we will go through a few potential places which we think would make for great Soulsborne experiences. Let's get right into it!
Ancient Egypt
Why it suits the game:
Ancient Egypt's rich mythology, monumental architecture, and mysterious atmosphere make it a perfect fit for a Soulsborne game. The harsh desert landscapes, towering pyramids, and labyrinthine tombs could provide challenging environments filled with ancient traps and undead guardians.
Detailed Description:
Imagine traversing vast deserts under a scorching sun, battling monstrous scorpions and cursed pharaohs. The game could delve into Egyptian mythology, with players encountering gods like Anubis and Ra in epic boss battles. The dark, torch-lit tombs and pyramids could hide powerful relics and secrets, while the Nile's lush banks offer a stark contrast, teeming with life and hidden dangers.
Indian Mythology
Why it suits the game:
Indian mythology offers a rich tapestry of gods, demons, and epic tales that could inspire a visually stunning and narratively complex game. The vibrant culture, diverse landscapes, and intricate temples provide a fresh and exciting setting.
Detailed Description:
Imagine exploring ancient Indian cities, dense forests, and sacred rivers. Players could battle mythical creatures like rakshasas and nagas, while engaging in epic boss fights against gods like Shiva and Kali. The game could incorporate elements of Hindu cosmology, with realms like Swarga and Patala adding depth and variety to the world. The vibrant colors and elaborate architecture would create a visually striking contrast to the game's darker themes.
Aztec Empire
Why it suits the game:
The Aztec Empire's rich culture, brutal rituals, and unique architecture provide an exotic and terrifying backdrop. The dense jungles, towering temples, and blood-soaked altars can create an atmosphere of constant tension and danger.
Detailed Description:
Players could explore sprawling jungle cities, climbing steep temple steps to battle sun priests and jaguar warriors. The game could incorporate Aztec mythology, with deities like Quetzalcoatl and Huitzilopochtli serving as formidable bosses. The vivid, colorful settings would contrast with the dark undertones of human sacrifices and ancient curses, creating a unique blend of beauty and horror.